Insurrection Progress Report #5
DEADNET » Devlog
A new build of Insurrection is ready to be played. Changes:
- Increased aim assistance for the throwing knife.
- Decreased range for the kick attack.
- Kick attack now triggers camera shake.
- Sliding no longer has drag that is in effect while falling mid-slide, and is slightly faster.
- Enemies now have hurt and death sounds that play in combat. These sounds are from Counter-Strike: Source, and are not mine. They are to be replaced later in development
- Slight improvements to performance and the Headhunter’s consistency in hit detection. It’s still spotty, but I don’t know how to deal with it while maintaining the fast projectile speed. It’s still recommended you fire it in or coming out of slow-motion.
Files
Insurrection, Build 17.5.zip 164 MB
Oct 19, 2021
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DEADNET
A violent horde shooter
Status | In development |
Author | ditzypsycho |
Genre | Action, Platformer, Shooter |
Tags | 3D, Difficult, Fast-Paced, First-Person, Gore, Singleplayer, Violent |
Languages | English |
More posts
- DEADNET Devlog #......9?Feb 07, 2024
- Insurrection Progress Report #8: Back to the Drawing BoardJul 25, 2022
- Insurrection Progress Report #7Mar 01, 2022
- Insurrection Progress Report #6Dec 04, 2021
- Insurrection Progress Report #4Oct 10, 2021
- insurrection progress report #3Sep 25, 2021
- insurrection progress report #2.5Sep 25, 2021
- insurrection progress report #2Jul 08, 2021
- insurrection progress report #1Jun 27, 2021
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